Screenshots are available
Current version :
Updated : 2005/03/29 08:45 (GMT+1)
If you want to send donation, I have now a paypal account at : email@example.com
March 29, 2005
version 1.2 available
[FIX] memory allocation func issue on non-zodiac devices (changed to memchunknew)
March 19, 2005
Version 1.1 available[FIX] save choosen wad when switching from main form to option/config form
[FIX] parameters handling (wad file, pwad file, ...)
[NEW] Command (cheat, keypress) can be entered in a simple console. Tap screen center to use it.
[FIX] Support for mods (tested on Quake Rally)
[FIX] Removed debugging code which was causing slowdown.
[FIX] Demo playback crash when demo ends.
[NEW] Buttons named in Launcher (controls form).
[FIX] Crash when cannot allocate a buffer.
[NEW] Software landscape rendering to prevent issue on T3 (portrait mode with software rotation).
March 6, 2005
Version 1.0 availablestability increased
configurable resolution : 240x160, 320x240, 480x320
now compile as a PNO, so PalmOS compatible (not zodiac specific anymore).
WARNING pak files from original quake have to go in /PALM/Programs/ZQuake/ID1
preliminary (buggy) support for modified game : put your pak files in a subdirectories (ex: Zquake/Rally/...).
February 21, 2005
Alpha 002 availableshould not crash on fire under water anymore
uses lower resolution : 240x160, so status bar & menu are clipped, but rendering is faster
demo is back at launch
February 20, 2005
first alpha version availablebased on Skeezix port http://www.codejedi.com with useful infos on bugging stuff from Squidge
does not crash when going in water/lava
resolution : 320x240, zoomed & smoothed by zodiac's ati chipset
More infos here : zodiacgamer board
Screenshots (version 1.0)
||Standard Palm mode in 320x240
|Standard Palm mode in 320x240
||320x240 zoomed to 480x320 (zodiac)
|320x240 zoomed to 480x320 (zodiac)
||320x240 zoomed to 480x320 (zodiac). Showing Quake RALLY
||480x320 (standard palmos hires+ mode)